Jason Schreier for Kotaku:

BioWare is still putting a lot of work into Anthem. Details on Anthem Next are hazy, but among other things, the game’s developers plan to overhaul the loot, the quests, the social aspects of the game, the difficulty, the progression system, and the world map. One person on the project said they’re planning to change the game’s entire structure.

As a longtime BioWare fan, I wanted to love Anthem and would be more than happy to see it return from the grave much in the same way that No Man’s Sky did a couple years ago.

The difference in this case is that while NMS was missing things at launch that could be and were eventually added later, Anthem’s issues run much, much deeper. There are fundamental flaws with the game that many, myself included, felt couldn’t be fixed without releasing a new game.

In this case, that does appear to be correct but EA appear ready and willing to let the team take that on in an effort to save face with fans and reassure them that things are fine in the land of all things BioWare.

In addition to the much-anticipated Dragon Age 4, which BioWare teased last year, a new Mass Effect game is in very early development at the Edmonton office under director Mike Gamble, a longtime BioWare producer.

I’m happy to hear this. While it wasn’t without its issues, Mass Effect: Andromeda wasn’t the train-wreck people claimed it was, especially after the insane amount of work that went into correcting the game’s larger technical issues from launch.

I hope BioWare doesn’t abandon the Pathfinder plot. There’s plenty of interesting directions they could take that idea by acknowledging Andromeda as a game and story exist, but exploring a new team, planet, etc.

It’s interesting that a major detail like this was left until the last couple lines of the article. If anything, this has me more hyped up than the Anthem news. I know it’s far out but I can’t wait to see what they come up with.