There are “up to 16 million permutations” for player-created characters, according to creative director Gavin Moore. The avatar examples posted today on the PlayStation Blog look surprisingly good, to the point where some of them don’t immediately scream Souls, but I’m not complaining. Not at all.
It’s hilarious how much attention seems to have been given to something that felt like an afterthought by both the developers and the players in the original game.
At the end of the day, the game is so dark and you’ll end up throwing a helmet or a cloak on your head anyway but it’s nice to know the options are there if you need it.